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TERA Dev Discusses Challenges

 
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Mmoak2018


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Inscrit le: 12 Juin 2018
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 MessagePosté le: Mar 12 Juin - 05:51 (2018)    Sujet du message: TERA Dev Discusses Challenges Répondre en citant Back to top

It is not really that frequently we see PC-quality MMORPGs make it into home consoles. Matt Denomme, senior product manager at En Masse Entertainment working on TERA, recently had some opportunity to go over his experience working on Tera Gold for console and gave us insight on some of the challenges his team faced, and the chances that arose out of their job. Plus, we got some clarity on hot-button issues like crossplay and a possible Nintendo Switch version.

Only a couple MMORPGs have managed to successfully navigate from PC to consoles, notably Final Fantasy XI and Final Fantasy XIV. Did the success of these games inspire the group to develop TERA for consoles, or was there something else which had a greater impact on the decision to port TERA?

From the very first time we hooked a controller till a test construct, we knew TERA could be an excellent match for consoles. So in many ways, it was the success of TERA and it's action-focused MMORPG layout that drove us to make the jump, although we won't deny we spent some time watching and playing different titles throughout the evolution process.

What was the biggest challenge in bringing TERA consoles? Were there any major differences between the progression of the PlayStation 4 and the Xbox One variations of this match?

Once it supports gamepads on PC, it would be quite difficult, if not impossible, to interact with the full width of systems and interfaces in the PC version using a gamepad. Re-designing all of TERA's systems and interfaces using a gamepad in mind was a huge job and a significant design challenge for the group at Bluehole because it was their first time working on a game for consoles.

Was PC crossplay with the tera gold xbox or PS4 (we are aware these two having crossplay together is not possible right now) something that the team considered? Were the exception based on not wanting to dramatically alter the landscape of long-established servers?


 
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 MessagePosté le: Mar 12 Juin - 05:51 (2018)    Sujet du message: Publicité Back to top

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